Structures
Structures are the geometrical contents of a component: the shapes that make the device’s physical layout. The 2D structures of the component can be converted into 3D ones by an extrusion process guided by the component’s technology.
2D Structures
Section titled “2D Structures”photonforge.CircleCircular primitives including circles, ellipses, rings and sectors.photonforge.PathPlanar path object.photonforge.PolygonPolygonal geometric object.photonforge.RectangleRectangular geometric object.
3D Structures
Section titled “3D Structures”photonforge.ConstructiveSolidConstructive geometry based on combinations of solids.photonforge.ExtrudedExtruded volumetric object.photonforge.PolyhedronTriangulated volumetric object.
Utilities
Section titled “Utilities”photonforge.booleanCompute the boolean operation between 2 sets of polygons.photonforge.envelopeCreate an envelope for the given structures.photonforge.healHeal a set of polygons by removing small features.photonforge.intersectsCheck whether 2 sets of polygons share any point.photonforge.offsetDilate or erode a set of polygons.photonforge.textCreate polygonal text.photonforge.tidy3d_structures_from_layoutConvert a layout cell to Tidy3D structures according to a technology