Sphere#

A sphere is a three-dimensional geometric shape where every point on its surface is equidistant from the center. It is defined by its center point and radius.

Available Options#

Option

Description

Applicable

Name

Identifier for the sphere

always

Center

Three-dimensional coordinates of the center point

always

Axis

Direction vector used for sliding interface orientation

always

Radius

Distance from the center to the surface

always

Detailed Descriptions#

Name#

Identifier for the sphere volume entity.

  • Required

Note: Names are not required to be unique, but using descriptive unique names is recommended.

Center#

Three-dimensional coordinates (X, Y, Z) defining the center point of the sphere.

  • Required

  • Units: Length

Axis#

Direction vector (X, Y, Z) defining the axis of rotation for the sphere, used in sliding interface configurations.

  • Default: (0, 0, 1)

Note: The vector is normalized internally.

Radius#

The distance from the center of the sphere to its surface.

  • Required

  • Units: Length


💡 Tips

  • Use spheres for omnidirectional refinement regions around a point of interest

  • Use spheres as rotation zones for spherical sliding interfaces

  • Ensure the sphere fully encloses the target geometry with some margin

  • The axis parameter is relevant when the sphere is used as a sliding interface zone


🐍 Python Example Usage

import flow360 as fl

# Sphere for local refinement around a body
refinement_sphere = fl.Sphere(
    name="refinement_zone",
    center=(0, 0, 0) * fl.u.m,
    radius=2.0 * fl.u.m,
)

# Sphere with custom axis for a sliding interface
sliding_sphere = fl.Sphere(
    name="sphere_zone",
    center=(0, 0, 0) * fl.u.m,
    radius=1.5 * fl.u.m,
    axis=(0, 0, 1),
)