tidy3d.GeometryGroup#
- class GeometryGroup[source]#
- Bases: - Geometry- A collection of Geometry objects that can be called as a single geometry object. - Parameters:
- geometries (ForwardRef('Tuple[annotate_type(GeometryType), ...]')) – Tuple of geometries in a single grouping. Can provide significant performance enhancement in - Structurewhen all geometries are assigned the same medium.
 - Attributes - Returns bounding box min and max coordinates. - Methods - inside(x, y, z)- For input arrays - x,- y,- zof arbitrary but identical shape, return an array with the same shape which is- Truefor every point in zip(x, y, z) that is inside the volume of the- Geometry, and- Falseotherwise.- inside_meshgrid(x, y, z)- Faster way to check - self.insideon a meshgrid.- intersections_plane([x, y, z])- Returns list of shapely geometries at plane specified by one non-None value of x,y,z. - intersections_tilted_plane(normal, origin, to_2D)- Return a list of shapely geometries at the plane specified by normal and origin. - intersects_axis_position(axis, position)- Whether self intersects plane specified by a given position along a normal axis. - geometries#
 - property bounds#
- Returns bounding box min and max coordinates. - Returns:
- Min and max bounds packaged as - (minx, miny, minz), (maxx, maxy, maxz).
- Return type:
- Tuple[float, float, float], Tuple[float, float, float] 
 
 - intersections_tilted_plane(normal, origin, to_2D)[source]#
- Return a list of shapely geometries at the plane specified by normal and origin. - Parameters:
- normal (Coordinate) – Vector defining the normal direction to the plane. 
- origin (Coordinate) – Vector defining the plane origin. 
- to_2D (MatrixReal4x4) – Transformation matrix to apply to resulting shapes. 
 
- Returns:
- List of 2D shapes that intersect plane. For more details refer to Shapely’s Documentation. 
- Return type:
- List[shapely.geometry.base.BaseGeometry] 
 
 - intersections_plane(x=None, y=None, z=None)[source]#
- Returns list of shapely geometries at plane specified by one non-None value of x,y,z. - Parameters:
- x (float = None) – Position of plane in x direction, only one of x,y,z can be specified to define plane. 
- y (float = None) – Position of plane in y direction, only one of x,y,z can be specified to define plane. 
- z (float = None) – Position of plane in z direction, only one of x,y,z can be specified to define plane. 
 
- Returns:
- List of 2D shapes that intersect plane. For more details refer to Shapely’s Documentation. 
- Return type:
- List[shapely.geometry.base.BaseGeometry] 
 
 - intersects_axis_position(axis, position)[source]#
- Whether self intersects plane specified by a given position along a normal axis. - Parameters:
- axis (int = None) – Axis normal to the plane. 
- position (float = None) – Position of plane along the normal axis. 
 
- Returns:
- Whether this geometry intersects the plane. 
- Return type:
- bool 
 
 - inside(x, y, z)[source]#
- For input arrays - x,- y,- zof arbitrary but identical shape, return an array with the same shape which is- Truefor every point in zip(x, y, z) that is inside the volume of the- Geometry, and- Falseotherwise.- Parameters:
- x (np.ndarray[float]) – Array of point positions in x direction. 
- y (np.ndarray[float]) – Array of point positions in y direction. 
- z (np.ndarray[float]) – Array of point positions in z direction. 
 
- Returns:
- Truefor every point that is inside the geometry.
- Return type:
- np.ndarray[bool] 
 
 - inside_meshgrid(x, y, z)[source]#
- Faster way to check - self.insideon a meshgrid. The input arrays are assumed sorted.- Parameters:
- x (np.ndarray[float]) – 1D array of point positions in x direction. 
- y (np.ndarray[float]) – 1D array of point positions in y direction. 
- z (np.ndarray[float]) – 1D array of point positions in z direction. 
 
- Returns:
- Array with shape - (x.size, y.size, z.size), which is- Truefor every point that is inside the geometry.
- Return type:
- np.ndarray[bool] 
 
 - __hash__()#
- Hash method.