GeometryAI Surface Mesher#
GeometryAI Surface Mesher (GAI) combines a geometry processing engine with a surface mesher. It produces mathematically watertight and manifold surface meshes by design, working directly from imperfect or non-watertight CAD without manual geometry repair.
Example of a mesh generated using the GeometryAI Surface Mesher.#
Main characteristics:
produces mathematically watertight and manifold surface meshes by design,
robustly handles non-watertight geometries and patches holes automatically,
handles intersecting solid bodies well,
supports basic spatial transformations and boolean operations on solids (to use these features, define the solids in separate CAD files),
can combine geometries from different sources, including CAD (B-rep) files and discrete surface meshes (STL), into a single watertight surface,
offers the option to set up an analytical wind tunnel farfield, so a farfield body does not need to be present in the input CAD,
can build a half-model from a full-body geometry, or a full-body mesh from a half-body geometry, about the symmetry plane, for more efficient straight-line simulations,
always produces a valid mesh, which makes it well suited to automated, agentic meshing workflows: a first attempt can be generated automatically and then refined only where it matters.
Unlike a standard wrapper, GeometryAI produces a watertight, manifold surface with no intersections or non-manifold elements, directly from the raw CAD input (for a side-by-side illustration, see Comparison with a standard wrapper).
The geometry-processing engine and every meshing parameter it exposes.
Recommended settings, and how to define the fluid domain for external-aerodynamics, internal-flow, wind-tunnel, and porous-media cases.
Examples#
Examples of meshing using GeometryAI can be found in the Python API Example Library. Specifically look at: