tidy3d.GeometryGroup#
- class GeometryGroup[source]#
- Bases: - Geometry- A collection of Geometry objects that can be called as a single geometry object. - Parameters:
- attrs (dict = {}) – Dictionary storing arbitrary metadata for a Tidy3D object. This dictionary can be freely used by the user for storing data without affecting the operation of Tidy3D as it is not used internally. Note that, unlike regular Tidy3D fields, - attrsare mutable. For example, the following is allowed for setting an- attr- obj.attrs['foo'] = bar. Also note that Tidy3D` will raise a- TypeErrorif- attrscontain objects that can not be serialized. One can check if- attrsare serializable by calling- obj.json().
- geometries (ForwardRef('Tuple[annotate_type(GeometryType), ...]')) – Tuple of geometries in a single grouping. Can provide significant performance enhancement in - Structurewhen all geometries are assigned the same medium.
 
 - Attributes - Methods - inside(x, y, z)- For input arrays - x,- y,- zof arbitrary but identical shape, return an array with the same shape which is- Truefor every point in zip(x, y, z) that is inside the volume of the- Geometry, and- Falseotherwise.- inside_meshgrid(x, y, z)- Faster way to check - self.insideon a meshgrid.- intersections_plane([x, y, z])- Returns list of shapely geometries at plane specified by one non-None value of x,y,z. - intersections_tilted_plane(normal, origin, to_2D)- Return a list of shapely geometries at the plane specified by normal and origin. - intersects_axis_position(axis, position)- Whether self intersects plane specified by a given position along a normal axis. - Inherited Common Usage - geometries#
 - property bounds#
- Returns bounding box min and max coordinates. - Returns:
- Min and max bounds packaged as - (minx, miny, minz), (maxx, maxy, maxz).
- Return type:
- Tuple[float, float, float], Tuple[float, float, float] 
 
 - intersections_tilted_plane(normal, origin, to_2D)[source]#
- Return a list of shapely geometries at the plane specified by normal and origin. - Parameters:
- normal (Coordinate) – Vector defining the normal direction to the plane. 
- origin (Coordinate) – Vector defining the plane origin. 
- to_2D (MatrixReal4x4) – Transformation matrix to apply to resulting shapes. 
 
- Returns:
- List of 2D shapes that intersect plane. For more details refer to Shapely’s Documentation. 
- Return type:
- List[shapely.geometry.base.BaseGeometry] 
 
 - intersections_plane(x=None, y=None, z=None)[source]#
- Returns list of shapely geometries at plane specified by one non-None value of x,y,z. - Parameters:
- x (float = None) – Position of plane in x direction, only one of x,y,z can be specified to define plane. 
- y (float = None) – Position of plane in y direction, only one of x,y,z can be specified to define plane. 
- z (float = None) – Position of plane in z direction, only one of x,y,z can be specified to define plane. 
 
- Returns:
- List of 2D shapes that intersect plane. For more details refer to Shapely’s Documentation. 
- Return type:
- List[shapely.geometry.base.BaseGeometry] 
 
 - intersects_axis_position(axis, position)[source]#
- Whether self intersects plane specified by a given position along a normal axis. - Parameters:
- axis (int = None) – Axis normal to the plane. 
- position (float = None) – Position of plane along the normal axis. 
 
- Returns:
- Whether this geometry intersects the plane. 
- Return type:
- bool 
 
 - inside(x, y, z)[source]#
- For input arrays - x,- y,- zof arbitrary but identical shape, return an array with the same shape which is- Truefor every point in zip(x, y, z) that is inside the volume of the- Geometry, and- Falseotherwise.- Parameters:
- x (np.ndarray[float]) – Array of point positions in x direction. 
- y (np.ndarray[float]) – Array of point positions in y direction. 
- z (np.ndarray[float]) – Array of point positions in z direction. 
 
- Returns:
- Truefor every point that is inside the geometry.
- Return type:
- np.ndarray[bool] 
 
 - inside_meshgrid(x, y, z)[source]#
- Faster way to check - self.insideon a meshgrid. The input arrays are assumed sorted.- Parameters:
- x (np.ndarray[float]) – 1D array of point positions in x direction. 
- y (np.ndarray[float]) – 1D array of point positions in y direction. 
- z (np.ndarray[float]) – 1D array of point positions in z direction. 
 
- Returns:
- Array with shape - (x.size, y.size, z.size), which is- Truefor every point that is inside the geometry.
- Return type:
- np.ndarray[bool] 
 
 - __hash__()#
- Hash method.