tidy3d.Sphere#
- class Sphere[source]#
-
Spherical geometry.
- Parameters:
radius (NonNegativeFloat) – [units = um]. Radius of geometry.
center (Tuple[float, float, float] = (0.0, 0.0, 0.0)) – [units = um]. Center of object in x, y, and z.
Example
>>> b = Sphere(center=(1,2,3), radius=2)
Attributes
Returns bounding box min and max coordinates.
Methods
inside(x, y, z)For input arrays
x,y,zof arbitrary but identical shape, return an array with the same shape which isTruefor every point in zip(x, y, z) that is inside the volume of theGeometry, andFalseotherwise.intersections_plane([x, y, z])Returns shapely geometry at plane specified by one non None value of x,y,z.
intersections_tilted_plane(normal, origin, to_2D)Return a list of shapely geometries at the plane specified by normal and origin.
Inherited Common Usage
- inside(x, y, z)[source]#
For input arrays
x,y,zof arbitrary but identical shape, return an array with the same shape which isTruefor every point in zip(x, y, z) that is inside the volume of theGeometry, andFalseotherwise.- Parameters:
x (np.ndarray[float]) – Array of point positions in x direction.
y (np.ndarray[float]) – Array of point positions in y direction.
z (np.ndarray[float]) – Array of point positions in z direction.
- Returns:
Truefor every point that is inside the geometry.- Return type:
np.ndarray[bool]
- intersections_tilted_plane(normal, origin, to_2D)[source]#
Return a list of shapely geometries at the plane specified by normal and origin.
- Parameters:
normal (Coordinate) – Vector defining the normal direction to the plane.
origin (Coordinate) – Vector defining the plane origin.
to_2D (MatrixReal4x4) – Transformation matrix to apply to resulting shapes.
- Returns:
List of 2D shapes that intersect plane. For more details refer to Shapely’s Documentation.
- Return type:
List[shapely.geometry.base.BaseGeometry]
- intersections_plane(x=None, y=None, z=None)[source]#
Returns shapely geometry at plane specified by one non None value of x,y,z.
- Parameters:
x (float = None) – Position of plane in x direction, only one of x,y,z can be specified to define plane.
y (float = None) – Position of plane in x direction, only one of x,y,z can be specified to define plane.
z (float = None) – Position of plane in x direction, only one of x,y,z can be specified to define plane.
- Returns:
List of 2D shapes that intersect plane. For more details refer to Shapely’s Documentation.
- Return type:
List[shapely.geometry.base.BaseGeometry]
- property bounds#
Returns bounding box min and max coordinates.
- Returns:
Min and max bounds packaged as
(minx, miny, minz), (maxx, maxy, maxz).- Return type:
Tuple[float, float, float], Tuple[float, float, float]
- __hash__()#
Hash method.